#1 2023-05-07 20:53:41


Unsupported map format?


I got a bit curious today and wanted to load up some of my very, very old maps that I made in Sauerbraten and Tesseract. But, when trying to load them in Tesseract it says that it's an unsupported map format?

Am I misremembering how to load maps? I know I used to load them up in Tesseract back in the day.



#2 2023-05-14 03:23:55


Re: Unsupported map format?

Seems there are enough differences in how maps get loaded that you have to make a sort of conversion.
I've tried few maps myself and only basic geometry loads from original.
Way textures are loaded is different, but files should work once commands are changed.
You need to generate things and basicly recreate all thats missing. Its easier in sense that you no longer need lightmaps thou.
I think in process of making global illumination work and other things some stuff was replaced in the engine.


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