You are not logged in.
Pages: 1
Is there the concept of "prefabs" in the editor mode? Prefabs are pre-made objects, like archs or stairs. It would be nice to have a prefab placement tool.
Offline
yes
To save a prefab you have to select the geometry and use /saveprefab. They are saved in the /media/prefab directory. Use /pasteprefab to paste a prefab (it's scaled to the grid size).
Offline
Yes, see these circle prefabs for an example.
Offline
Thanks for the info, very useful!
Offline
Sorry to bum this guys, but can the prefab be previewed before placement? Just like with entities?
Offline
no thats impractical as i noted before commenting on something else its all voxels so it hast to be a cube of a 2 power size. although some one did write a gui for it that saved a screen shot but that was all cube script. simply put its not worth it.
Offline
no thats impractical as i noted before commenting on something else its all voxels so it hast to be a cube of a 2 power size. although some one did write a gui for it that saved a screen shot but that was all cube script. simply put its not worth it.
You do realize there's a command to preview prefabs right? :P
Of course it seems a little dodgy since some of them WON'T show up, and placement is difficult due to how you have no clue what scale the prefab will be loaded as..
I have some ideas that i'll suggest to eihrul, here's hoping he thinks they're good enough :P
Offline
Pages: 1