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Sauerbraten was ported to emscripten and i was curious if Tesseract could be ported too. Or WebGL is not powerful enough?
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There's already an issue on GitHub for that.
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Tesseract seems to use so many OpenGL 3+ features that i thought that WebGL could not handle it. I'm going to try BananaBread's patch and see how it goes, despite my limited programming skills! :D
Last edited by gaya (2014-09-10 00:25:59)
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It uses OpenGL 4.0-4.3 features too, but these are optional. The minimum version is more or less 3.0.
Last edited by Calinou (2014-09-10 18:35:03)
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Which 3.0 features are the most important?
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