#1 2014-06-27 13:28:20

scaleblue
Member

Is it possible to Export copied selections into models.

I feel that this would be a great feature.



What could be done I you select an area, which makes a box outline.
Everything inside this area will be copied.
You can paste this area.

What I would like is too>
Use an export function to export the copied blocks into a model.



Another feature, the ability to use an export function to export the whole map into another format.
Such as for games like team fortress two, half life two, unreal.

A way too do this would just allow the entire map to be exported as a single model which could be used imported into the maps

This possibly could be the "World geometry prefab" that is on the todo list?

If so, that would be an amazing feature.

Last edited by scaleblue (2014-06-27 13:29:27)

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#2 2014-06-27 16:24:18

Hypernova^
Member

Re: Is it possible to Export copied selections into models.

I think this is what you are looking for:

http://sauerbraten.org/docs/editref.html#writeobj

Have fun!

Last edited by Hypernova^ (2014-06-27 16:24:44)

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#3 2014-06-27 16:54:43

scaleblue
Member

Re: Is it possible to Export copied selections into models.

Well thank you.
I still wonder what "world geometry prefab is.

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#4 2014-06-27 21:07:14

Calinou
Moderator

Re: Is it possible to Export copied selections into models.

Exporting the whole map is done using /writeobj name. You can save part of the world by using /saveprefab name then /pasteprefab name. /delprefab name deletes a prefab.

You have to use /nompedit 0 first to use /pasteprefab in multiplayer. After pasting a prefab, do a /sendmap and ask the others players to type /getmap.

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