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Does Tesseract support particles with animated sheets? I wanted to create some explosions using sheets like these:
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Flame particles do. Could fiddle with the code there.
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I found this: https://websvn.tuxfamily.org/filedetail … ticles.cpp
but I couldn't find a line of code that configures frame count, frame size, etc.
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You probably want to chase down `quadrender` from the following line:
new quadrenderer("<grey>media/particle/flames.png", PT_PART|PT_HFLIP|PT_RND4|PT_BRIGHT), // flame
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