#1 2017-06-02 13:14:29

Edasert
Member

Glowcolor/texture emission

Is it possible to set a glowing color to a textured surface via command?

For example: I know that in redeclipse you can set a glowcolor with the command: "/vshaderparam glowcolor (R) (G) (B)" which creates a 3d glowing effect.

Is it possible to do this in the tesseract engine?

Kindly,
Edasert.

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#2 2017-06-02 15:55:26

RaZgRiZ
Moderator

Re: Glowcolor/texture emission

These same shader params are available in Tesseract as well, yes.

As for whether it creates a 3D glowing effect.. I think that's what glow does :P

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