#1 2015-03-12 15:11:32

Lord Kv
Member

Anticube 2

Anticube 2 is a puzzle map for Tesseract. You'll find yourself in an interactive, dynamic, non-euclidean world. Supported by 5000+ lines of Cubescript and GLSL code, this map will do things no other Cube 2 / Tesseract map has ever done before. Its theme and concepts are greately inspired by Antichamber and NaissanceE– great puzzle / exploration games with strong surreal atmosphere.

You can start Anticube 2 by loading the map ac2 (/map ac2). To have the best experience possible, please follow these recommendations:

- Avoid using third person camera. It can break things.
- Explore everything. There is no place from which you cannot return. There are many secrets hidden in the map.
- Use your wits rather than brute force. Observe everything.
- You don't need shooting in any way to complete the map. Don't shoot.
- You don't have to solve everything. There are 10 cubes in the map, but you only need 8 to access The Core.
- Use the SVN build of Tesseract if possible (and turn volumetric lighting on)
- This map has music. Make sure you have your music on in the settings.
- Turn your hudgun off (/hudgun 0).
- Don't swich to edit mode until you have finished the map. It will be tempting, but please resist.

Now you're good to go. Have fun!

The map uses many assets from various authors. You can see full credits in map's readme or at map's end area. Special thanks to TristamK and Fishgius for testing.
License is CC-BY

Download (latest)

Trailer

Screenshots
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Last edited by Lord Kv (2015-11-27 15:01:42)

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#2 2015-03-12 19:41:08

spikeymikey0196
Member

Re: Anticube 2

1353380198_south-park-i-just-came-500x375.jpg
Why dont you help the devs dude! :3

Last edited by spikeymikey0196 (2015-03-12 19:41:23)

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#3 2015-03-12 19:51:20

ImNotQ009
Moderator

Re: Anticube 2

Who the fuck are you and what did you do to my game

EDIT:

Played through the map, I was able to get only 8 cubes.
But.. Whoa, I would NEVER have though I'd see anything like this on BARE Tesseract.
This is one hell of an astonishing piece of work, the music is great, the whole atmosphere and the aesthetics are really good as well. With the exception of a little bit lousy looking (compared to everything else) terrain on the very last part but nevertheless I genuinely couldn't stop "wow-ing" through out the whole thing.

I don't even know what more to say here... Holy fucking shit dude.

Last edited by ImNotQ009 (2015-03-12 21:01:25)

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#4 2015-03-12 20:50:23

spikeymikey0196
Member

Re: Anticube 2

ImNotQ009 wrote:

Who the fuck are you and what did you do to my game

IKR!! i've just played through the whole map and.. im speechless! :o

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#5 2015-03-12 21:45:00

Unnamed
Member

Re: Anticube 2

awesome

I didn't figured out how to get the yellow cube though.

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#6 2015-03-12 22:49:55

spikeymikey0196
Member

Re: Anticube 2

Unnamed wrote:

awesome

I didn't figured out how to get the yellow cube though.

same xD i thought it was the "dont look down" one.. so i didnt look down and i walked looking up xD but i think you're meant to run and jump and shoot to prolong the jump :3

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#7 2015-03-12 23:20:06

andrius4669
Member

Re: Anticube 2

daamn
it was fucking amazing. finished it all, got 10 cubes and 1 easter egg

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#8 2015-03-13 07:11:34

Lord Kv
Member

Re: Anticube 2

spikeymikey0196 wrote:
Unnamed wrote:

awesome

I didn't figured out how to get the yellow cube though.

same xD i thought it was the "dont look down" one.. so i didnt look down and i walked looking up xD but i think you're meant to run and jump and shoot to prolong the jump :3

The yellow puzzle is the one where you go through the Fractal Gallery. If you didn't get over the first pit (with the ring and arrow) the solution is to walk on thin air ;)

Last edited by Lord Kv (2015-03-13 07:12:06)

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#9 2015-03-13 10:27:40

ThaOneDon
Member

Re: Anticube 2

I like this. A lot.

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#10 2015-03-22 00:26:55

FishyBumpMaps
Member

Re: Anticube 2

oh my this is wonderbar

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#11 2015-04-03 15:24:16

RaZgRiZ
Moderator

Re: Anticube 2

Found a 4th easter egg, it's called Cliff Painting. For those wondering, it can only be found in absolute darkness.

The remaining easter eggs seem to be going by the names of Tree Painting and Talos Message. I actually found them by searching the code and it's so stupid how i missed both of them, but i won't spoil it for anyone else :D

Last edited by RaZgRiZ (2015-04-03 15:36:13)

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#12 2015-04-03 15:36:05

Unnamed
Member

Re: Anticube 2

I finally found them. They are both hiden the same way like cliff painting (in dark areas).

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#13 2015-10-10 12:28:02

OnlyTheGhosts
Member

Re: Anticube 2

Fantastic piece of work. I don't know how you did even half of it, but "WOW!" it was impressive.

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#14 2015-10-10 22:39:12

charlieg
Member

Re: Anticube 2

That looks serious cool. I've posted about it on Free Gamer hoping to get a few more eyes on it. Really deserves a bit more attention!

http://freegamer.blogspot.co.uk/2015/10 … -game.html

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#15 2015-10-11 09:24:21

Lord Kv
Member

Re: Anticube 2

charlieg wrote:

That looks serious cool. I've posted about it on Free Gamer hoping to get a few more eyes on it. Really deserves a bit more attention!

Awesome, thank you! Also I thank to everybody for playing the map, I never anticipated that it would be so well received! It really makes me =)!

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#16 2015-10-11 09:54:04

ImNotQ009
Moderator

Re: Anticube 2

charlieg wrote:

That looks serious cool. I've posted about it on Free Gamer hoping to get a few more eyes on it. Really deserves a bit more attention!

http://freegamer.blogspot.co.uk/2015/10 … -game.html

That's pretty cool, though I think you should clear something up on that post of yours: I'm not a developer
Just to avoid confusion

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#17 2015-10-14 12:14:16

MCMiic
Member

Re: Anticube 2

Hello, I’m trying to package anticube2 for ArchLinux on AUR, but google drive link is not a normal link so the package system cannot access it.
Could you upload it to some other platform which provides links? (github for instance)

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#18 2015-10-15 02:06:52

OnlyTheGhosts
Member

Re: Anticube 2

MCMiic wrote:

Hello, I’m trying to package anticube2 for ArchLinux on AUR, but google drive link is not a normal link so the package system cannot access it.
Could you upload it to some other platform which provides links? (github for instance)

I downloaded it with Firefox, can you try that?

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#19 2015-10-15 14:48:19

MCMiic
Member

Re: Anticube 2

I am able to download it with a web browser, that is not the point.
The point is in order to make a package recipe that allows ArchLinux users to install it easily and then launch it easily (and update/remove it easily too) I need a direct download link.

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#20 2015-10-15 16:38:14

Lord Kv
Member

Re: Anticube 2

I'll see what I can do. By the way, would you happen to know a free file upload website that would allow me to update the files without changing the direct download link and track some statistics?

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#21 2015-10-15 17:44:33

MajorLunaC
Member

Re: Anticube 2

Lord Kv wrote:

I'll see what I can do. By the way, would you happen to know a free file upload website that would allow me to update the files without changing the direct download link and track some statistics?

I would worry more about limits and reliability. I would say MediaFire and Mega are the best of those, and I do believe they show how many downloads. You can always just link to a folder on them with the latest version. (Note that like it's predecessor MegaUpload, Mega may disappear in some years. Possibly. Until then, it's 100% reliable and functional. )

Apart from that, if you really want 1 download link, maybe you can start your own SourceForge, GitHub, or FreeCode page.

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#22 2015-10-18 17:24:40

MajorLunaC
Member

Re: Anticube 2

Oh, I did find one now. It has statistics, MySQL, FTP, GIT, etc. Free 2000MB Space, 100GB Traffic:

http://www.hostinger.co.uk/

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#23 2015-10-19 12:58:58

Lord Kv
Member

Re: Anticube 2

Thanks for the suggestion. I decided to go with Github in the end, here is the link: https://github.com/Kvaleya/Anticube2

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#24 2015-10-19 15:48:55

MCMiic
Member

Re: Anticube 2

Thanks a lot!
There is now an anticube2-git package for ArchLinux users there: https://aur.archlinux.org/packages/anticube2-git/
Please tell me if you want an other description or uptsream URL.
The package depends on the package tesseract-game, it installs anticube2 media folder in the tesseract media folder and an anticube2 command which contains the following script:

#!/bin/sh
tesseract-game -x"hudgun 0; ao 0" -lac2

You could include it in the git as anticube2.sh for linux users.
If I find some time I will try to do a .desktop file as well so that Anticube2 shows in the menu in the game category. (Is there an Anticube2 icon in the media folder somewhere that I can use?)

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#25 2015-10-19 16:39:09

Lord Kv
Member

Re: Anticube 2

Cool, I think I'll find some sort of icon. You don't need to turn off ao in the startup though, the map turns it off locally so it doesn't affect the user's settings.
EDIT: I should probably remove that from the description as well :)
EDIT2: When I change the Anticube 2 repository on Github will the new users download the changed version (or get an option to update)? Also ac2 isn't really a game, please just call it a custom map.

Last edited by Lord Kv (2015-10-19 16:45:31)

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