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Before i started using tesseract, i used cube2 and also platinum arts sandbox.. Im just curious, is there any way that i can get the "bumpparallaxworld" command to work? As i loved that feature about PAS and it really needs to be useable in tesseract, if its not..
(sorry for posting so much xD)
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bumpparallaxworld is not a command, it's a shader which you use with setshader command
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I know that, im just not good with terminology xD i mean like whenever i put
setshader "bumpparallaxworld"
in the .tex files as the shader.. It doesnt work at all, like it doesnt even show any remote difference between the regular bump shader.. So is there any way i can get it to work? Because i have no problems with it in platinum arts sandbox :/ and while im on the subject, i cant get grass to work either..
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i cant get grass to work either..
Isn't that because there is no grass?
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Isn't that because there is no grass?
No, there is a grass texture, you just need to alter the address of the grass image file.. but i havent had much luck in making work yet
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bumpparallaxworld shader does work. You are using a heightmap with it? Maybe your heightmap isn't "deep" enough for it. You could add the command setshaderparam "parallaxscale" 0.01 -0.005 to your .tex, and play with the variables to get a more exaggerated effect.
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bumpparallaxworld shader does work. You are using a heightmap with it? Maybe your heightmap isn't "deep" enough for it. You could add the command setshaderparam "parallaxscale" 0.01 -0.005 to your .tex, and play with the variables to get a more exaggerated effect.
i'll give it a go :3
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