You are not logged in.
Pages: 1
So basically, i've got a few models that i like to use and i cant seem to get the textures to work, all i get is this:
here's what the model should look like:
it's really frustrating me now, because i've done everything correctly, just the textures arent loading.. anybody help me out?
Offline
I have the same problem than you. Im new in 3D... So... i think you need export your model to .OBJ with a Unwrapped texture.
create a obj.cfg file (no modelname.cfg )
Put the config
objload woman.obj
objskin * woman.png
objbumpmap * woman.png
will work !
Offline
it is already a .obj file xD and i already have a obj.cfg.. so xD its just not working at all.. do you reckon i should remove the textures from the model, before exporting to .obj?
Last edited by spikeymikey0196 (2014-09-16 14:04:55)
Offline
Are you able to upload the .cfg file?
Offline
Are you able to upload the .cfg file?
Yeah, the contents are here:
objload alexia.obj
// Load textures.
// Mesh Name Diffuse Texture Masks Texture Environment Mapping Scale (MIN MAX)
objskin Hair hair.png .png 0.1 0.4
objskin Body body.png .png 0.1 0.4
objskin Face head.png .png 0.1 0.4
// Load normal map texture.
// Mesh Name Normal Map Texture
//objbumpmap Hair normal.png
//objbumpmap Body normal.png
//objbumpmap Face normal.png
mdlscale 100 // Global Scale Level = 100%
mdlspec 100 // Specularity Level = 100%
mdlshadow 1 // Shadow Casting = True
Offline
Why is there ".png" on its own under Masks?
Offline
Why is there ".png" on its own under Masks?
I did null them, but it didnt work and i wasnt entirely sure on how to make it so it didnt load a mask.. as i dont know how to make a mask for the model so.. xD
Offline
I think this way it causes an error so it doesn't load the diffuse texture as well.
as i dont know how to make a mask for the model so.. xD
red: specularity, blue: env mapping, green: glow
Offline
red: specularity, blue: env mapping, green: glow
thanks :3 but yeah, i've just removed the .png's under the masks and it still has had no effect.. so maybe i'll try make masks for it?
Offline
Yeah, it turns out the problem was really simple xD Turns out that loading multiple textures seems to be a real job for tesseract, so i've just made one texture for all my models instead ^_^
Offline
Can you give me a link to the model?
Offline
http://tf3dm.com/3d-model/alexia-89488.html its a free model ^_^
Offline
Pages: 1